Get4th — built for friends who enjoy the game.
Post the game once. Everyone gets a text from your group's line — not from an app they've never heard of. Nobody downloads anything. The court fills itself.
30 days & 5 games free · no card · your players never pay
▶ Watch it work
How Get4th runs a real game
Schedule it, texts go out, the court fills —
a real screen recording, no app needed. More walkthroughs on
our YouTube channel.
— Thursday, 6:04am —
How it works
Court, time, how many you need. Pick a group or your whole list — or make it public and let players nearby find it.
Everyone gets one message from your group's own number. Reminders, drop-outs, the standby list — you don't send any of it.
Tap the link, or just text back "in" / "can't make it" — both work. Yes and no come back as a live count, and the court fills itself.
Meet Fourth — your assistant
Fourth is the AI assistant built into Get4th. Tap the mic — or type — “Saturday 9am, 2 courts, invite my regulars, open it up if we're short” and Fourth drafts the whole game: day, time, court, spots, who gets invited and in what order.
Change your mind in plain words — “make it 7”, “add a court”, “hold 2 spots for me and Alex” — and the draft updates. Fourth knows your courts, your groups and your usual time, and asks one question when something's genuinely unclear.
Nothing sends until you tap post. Fourth drafts; you decide. Then Get4th texts your players, counts the replies and fills the court.
The honest comparison
| Group chat | A pickleball app | Get4th | |
|---|---|---|---|
| Player has to install something | No | Yes | No |
| Player needs an account | No | Yes | No |
| You know who's actually confirmed | You count emojis | Yes | Yes |
| Someone drops at 6am | You wake up and beg | Waitlist, if they open it | Next person already texted |
| Messages come from | 47 unread threads | A push notification | Your group's number |
| Weekly game reposts itself | You retype it | Sometimes | Every week, automatically |
| Works for a 71-year-old | Yes | Ask them | Yes |
The math
Thirty games the old way is 2½ hours of calls and roll-calls — and the tools that replace it charge every player. Get4th runs the season for less than a coffee a month, and your players never pay a cent.
Inside the app
The organiser side runs your group; the player side is a page that opens from a text. Swipe or scroll through — this is the live product, not a mock-up.
Your own line
Invites, reminders, drop-outs, replies — one thread from your group's own number instead of a group chat with 47 unread messages.
Players text the group's number, not you. Your Saturday stays yours.
Anyone can text STOP and they're out, properly. And your reach stays yours: on a shared line, someone else's STOP can silence your invites — your own number keeps your player relationships untouched by anyone else's opt-outs.
Organisers sign in with a 6-digit code texted (or emailed) to them. Players just tap their link. Nothing to remember, nothing to reset.
New this season
Get4th started as the tool for your Thursday crew. It now fills courts across town too.
Flip a game to public and players nearby can find it and ask in — or keep it private, same as always. You approve every request personally, and only players inside your DUPR window even see it.
A player you've never met asks into your Saturday open play, you see their name and rating, and one tap says yes. They're texted, they're in, and they're on your list for next time.
Players never need one — but the ones who want more get game history, their rating, public-game search and every group in one place. Free, forever, passwordless.
Each game gets its own chat next to the roster — "warm-up at 5:40?" lives with the game, not in your texts. Unread badges, and your posts can ping confirmed players.
Session scoreboards every night, and a club ladder that remembers all season. Ratings are player-owned: everyone types their own DUPR, hosts read it but never edit it.
8,900+ venues across all 50 states, searchable by state or ZIP radius. Add yours in two taps — directory names and addresses stay frozen so games always carry a real address.
The quiet part
"Can I bring my brother", "in if we push to 6:30", "👍" — understood without anyone learning a command. Unclear? It asks instead of guessing.
"What's the address?" "Am I in?" — answered instantly at 11pm, without waking you. Strictly game questions; anything else comes to you.
It drafts, suggests and answers. Sending an invite, cancelling a game or charging anyone is always you.
Once the court fills, pick a format — rotating partners, fixed teams, or a full knockout tournament — and Get4th deals the courts, takes scores as they happen, and feeds the ladder. No spreadsheet.
Pricing
No player subscription, no per-game fee, nothing in the text asking anyone for money. One card covers the whole group. Player accounts are free, forever.
Try it on your real group first. 30 days and 5 full courts free — full Host features, no card. A court only counts once it fills.
or $150 a year — two months free
Custom pricing for facilities, leagues and multi-group organizers
30-day free trial · setup and roster import included
Host includes 600 messages a month — about two and a half games a week for a twenty-person group; past that it's $20 per 1,000, and we tell you before you get there. Cancel whenever; your number keeps working until your paid period ends and we hold it 45 days after. Trial accounts text from the shared Get4th line; your own number arrives when you subscribe.
Use cases
Get4th is the layer that fills the court and keeps everyone in the loop — whatever you're organising.
Your Tuesday crew, the Saturday open play, a summer league. Post the game, the regulars get first crack, the waitlist backfills, and nobody wakes up to 40 unread messages. Scores and a ladder if you want them.
Coaches and semi-pros: announce a clinic or a lesson slot, cap it at the right number, take YES by text, remind everyone the day before, and fill a cancellation from the standby list without a single phone call.
Run a camp and keep participants organised for the whole week — daily schedule texts, court assignments, rain calls, "bring water" reminders — all from one number they can reply to.
Captains: keep the roster straight, confirm who's playing which night, plan match-ups and score them, and let the team chat live next to the schedule instead of across three group chats.
For clubs and facilities
Get4th isn't club management software and won't try to replace it. It's the layer that fills the court: open play, clinics, ladders, weather calls, and the last‑minute scramble when three people cancel on a Tuesday. It sits alongside whatever you already use for booking and billing.
Members save it. It goes on the door, the website and the ball machine. It becomes the club's line.
Sync from your existing member list. Sub‑rosters by level, by court, by program.
One tournament blast can't eat the day's delivery capacity and knock out everyone else's games.
A REST API token that works on every endpoint, and an MCP server your staff can plug into Claude or any AI assistant — create games, pull rosters, read RSVPs, run the club by asking.
Create a tournament like any game: players get the text, tap in, and the bracket runs inside Get4th — seeded teams, knockout rounds, scores, a champion. Results feed the club ladder.
Score a match in Get4th and it's submitted to DUPR for every player on the court — open play, ladders, tournaments. Members' official ratings move from the games they actually play at your club, with nobody typing scores into a second app. The pull that keeps them coming back.
Get4th fills the court; your existing software keeps the bookings, billing and memberships. No migration, nothing to replace.
Contact us — clubs@get4th.com · setup and roster import included
Company
Get4th and the website get4th.com are owned and operated by Can Tech Corp, a Massachusetts corporation based in Sudbury, MA. Text messages sent through Get4th are sent by Can Tech Corp on behalf of the organiser or club you joined. Questions about the company, the service or messaging: support@get4th.com. See our SMS program, Terms and Privacy Notice.
Set up your group in about five minutes. Bring your list, or import it from your phone.